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Attacker Value
Unknown

CVE-2023-38312

Disclosure Date: October 15, 2023 (last updated October 20, 2023)
A directory traversal vulnerability in Valve Counter-Strike 8684 allows a client (with remote control access to a game server) to read arbitrary files from the underlying server via the motdfile console variable.
Attacker Value
Unknown

CVE-2023-35855

Disclosure Date: June 19, 2023 (last updated October 08, 2023)
A buffer overflow in Counter-Strike through 8684 allows a game server to execute arbitrary code on a remote client's machine by modifying the lservercfgfile console variable.
Attacker Value
Unknown

CVE-2023-30382

Disclosure Date: May 23, 2023 (last updated October 08, 2023)
A buffer overflow in the component hl.exe of Valve Half-Life up to 5433873 allows attackers to execute arbitrary code and escalate privileges by supplying crafted parameters.
Attacker Value
Unknown

CVE-2021-30481

Disclosure Date: April 10, 2021 (last updated February 22, 2025)
Valve Steam through 2021-04-10, when a Source engine game is installed, allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click.
Attacker Value
Unknown

CVE-2020-6017

Disclosure Date: December 03, 2020 (last updated February 22, 2025)
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
Attacker Value
Unknown

CVE-2020-6018

Disclosure Date: December 02, 2020 (last updated February 22, 2025)
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
Attacker Value
Unknown

CVE-2020-6016

Disclosure Date: November 18, 2020 (last updated February 22, 2025)
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
Attacker Value
Unknown

CVE-2020-6019

Disclosure Date: November 13, 2020 (last updated February 22, 2025)
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
Attacker Value
Unknown

CVE-2020-15530

Disclosure Date: July 05, 2020 (last updated February 21, 2025)
An issue was discovered in Valve Steam Client 2.10.91.91. The installer allows local users to gain NT AUTHORITY\SYSTEM privileges because some parts of %PROGRAMFILES(X86)%\Steam and/or %COMMONPROGRAMFILES(X86)%\Steam have weak permissions during a critical time window. An attacker can make this time window arbitrarily long by using opportunistic locks.
Attacker Value
Unknown

CVE-2020-12242

Disclosure Date: April 27, 2020 (last updated February 21, 2025)
Valve Source allows local users to gain privileges by writing to the /tmp/hl2_relaunch file, which is later executed in the context of a different user account.