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Attacker Value
Unknown

CVE-2025-0567

Disclosure Date: January 19, 2025 (last updated January 19, 2025)
A vulnerability classified as problematic was found in Epic Games Launcher up to 17.2.1. This vulnerability affects unknown code in the library profapi.dll of the component Installer. The manipulation leads to untrusted search path. Attacking locally is a requirement. The complexity of an attack is rather high. The exploitation appears to be difficult.
Attacker Value
Unknown

CVE-2024-11872

Disclosure Date: December 12, 2024 (last updated December 21, 2024)
Epic Games Launcher Incorrect Default Permissions Local Privilege Escalation Vulnerability. This vulnerability allows local attackers to escalate privileges on affected installations of Epic Games Launcher. An attacker must first obtain the ability to execute low-privileged code on the target system in order to exploit this vulnerability. The specific flaw exists within the product installer. The product applies incorrect default permissions to a sensitive folder. An attacker can leverage this vulnerability to escalate privileges and execute arbitrary code in the context of SYSTEM. Was ZDI-CAN-24329.
0
Attacker Value
Unknown

CVE-2008-7011

Disclosure Date: August 19, 2009 (last updated October 04, 2023)
The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service (server exit) via multiple file downloads from the server, which triggers an assertion failure when the Closing flag in UnChan.cpp is set.
0
Attacker Value
Unknown

CVE-2008-7015

Disclosure Date: August 19, 2009 (last updated October 04, 2023)
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.
0
Attacker Value
Unknown

CVE-2008-4243

Disclosure Date: September 25, 2008 (last updated October 04, 2023)
Directory traversal vulnerability in ImageServer (aka UTImageServer) in WebAdmin before 1.7 for Epic Games Unreal Tournament 3 (UT3) 1.3 allows remote attackers to read arbitrary files via a .. (dot dot) in the URI.
0
Attacker Value
Unknown

CVE-2008-3410

Disclosure Date: July 31, 2008 (last updated October 04, 2023)
Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) via a UDP packet in which the value of a certain size field is greater than the total packet length, aka attack 2 in ut3mendo.c.
0
Attacker Value
Unknown

CVE-2008-3409

Disclosure Date: July 31, 2008 (last updated October 04, 2023)
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
0
Attacker Value
Unknown

CVE-2008-3396

Disclosure Date: July 31, 2008 (last updated October 04, 2023)
Unreal Tournament 2004 (UT2004) 3369 and earlier allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) via a certain sequence of malformed packets.
0
Attacker Value
Unknown

CVE-2007-4443

Disclosure Date: August 21, 2007 (last updated October 04, 2023)
The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters in (1) a request to the images/ directory, (2) the Content-Type field, (3) a HEAD request, and possibly other unspecified vectors.
0
Attacker Value
Unknown

CVE-2007-4442

Disclosure Date: August 21, 2007 (last updated October 04, 2023)
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
0