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Unknown
CVE-2021-26826
Disclosure Date: February 08, 2021 (last updated February 22, 2025)
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
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