Attacker Value
Unknown
(0 users assessed)
Exploitability
Unknown
(0 users assessed)
User Interaction
Required
Privileges Required
None
Attack Vector
Local
0

CVE-2021-26825

Disclosure Date: February 08, 2021
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Description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

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CVSS V3 Severity and Metrics
Base Score:
7.8 High
Impact Score:
5.9
Exploitability Score:
1.8
Vector:
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Attack Vector (AV):
Local
Attack Complexity (AC):
Low
Privileges Required (PR):
None
User Interaction (UI):
Required
Scope (S):
Unchanged
Confidentiality (C):
High
Integrity (I):
High
Availability (A):
High

General Information

Vendors

Products

Weaknesses

Additional Info

Technical Analysis