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Unknown

CVE-2006-2236

Disclosure Date: May 08, 2006 (last updated October 04, 2023)
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
0
Attacker Value
Unknown

CVE-2005-0983

Disclosure Date: May 02, 2005 (last updated February 22, 2025)
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
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